End of Chapter 3. Completed lesson displaying version number.
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11
scripts/title/version_number.gd
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11
scripts/title/version_number.gd
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extends Label
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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text += ProjectSettings.get_setting("application/config/version")
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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