End of chapter 6. A lot of problems took to much time to solve. It was good to know better Godot internal mechanism.

This commit is contained in:
2025-04-06 18:07:29 -03:00
parent 909c385dee
commit db55b2af02
21 changed files with 202 additions and 70 deletions

View File

@@ -1,7 +1,8 @@
extends Node
var defaultMapPath: String = "res://scenes/game/maps/world_map.tscn"
var currentMapPath: String = ""
var defaultMapPath:String = "res://scenes/game/maps/world_map.tscn"
var currentMapPath
func startNewGame():
currentMapPath = defaultMapPath