End of chapter 6. A lot of problems took to much time to solve. It was good to know better Godot internal mechanism.

This commit is contained in:
2025-04-06 18:07:29 -03:00
parent 909c385dee
commit db55b2af02
21 changed files with 202 additions and 70 deletions

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@@ -1,7 +1,7 @@
extends Control
func _on_new_game_button_pressed() -> void:
func _on_new_game_button_pressed():
GameManager.startNewGame()
Loader.loadScene(self, "res://scenes/game.tscn")