8 lines
170 B
GDScript
8 lines
170 B
GDScript
extends Node
|
|
|
|
var defaultMapPath: String = "res://scenes/game/maps/world_map.tscn"
|
|
var currentMapPath: String = ""
|
|
|
|
func startNewGame():
|
|
currentMapPath = defaultMapPath
|